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20 мая 2012
Digital Squad - Открытый перелом , mp3 , 2012

Категория: Альбомы
Исполнитель/Artist: Digital Squad
Альбом/albums: Открытый перелом
Жанр/Genre: Rap, Hip-Hop
Дата Выпуска/Release Date: 2012.г
Количество/Quantity: 20
Качество Формат/Quality format: mp3 | 320 кбит/С
Длительность/Duration: 00:54:34
Размер/Size: 142 MB
29 апреля 2012
Digital Juice Ready2Go: Collection 9 for After Effects (2DVDs)


Ready2Go 9 for AE — 9-й сборник многоцелевых настраиваемых проектов и шаблонов для After Effects, сочетающих в себе чистые линии и профессиональный вид. Включает в себя 10 новых скоординированных наборов шаблонов, содержащих более 90 уникальных и полезных AE-проектов, которые могут быть использованы без изменений или легко приспособлены для любого типа производства.
18 апреля 2012
Digital Film Tools


Digital Film Tools - включает в себя: Composite Suite Pro / EZ Mask / Film Stocks / Light! / oZone / PhotoCopy Power Mask / Power Matte / Power Stroke / Rays / reFine / Snap / zMatte
29 марта 2012
Digital Tutors: Facial Rigging in 3ds Max 2012 (New Links)

Digital Tutors: Facial Rigging in 3ds Max 2012
English | FLV | VP6, 1280x720 ~ 1000 kbit/s; 15.000 fps; 0.072 bpp | MP3, 96 kbit/s 1 channel 44.1 kHz | 3.42 GB
Genre: Video Training

English Description : In this course we will learn a variety of tips and techniques for rigging a human face 3ds Max. In this series of lessons we have mastered the basics of rigging the face in 3ds Max. Step by step we construct a clear and user-friendly control system animator faces. We will learn everything from creating Morph targets, how to control the Morph Targets in a custom GUI, we will learn a quick and effective way of deformation of a set of objects as one, we learn techniques for creating rich eye, as objects are attached to the deformable surface, as well as learn about the powerful in the Reaction Manager 3ds Max. By the end of the course, you gain the knowledge needed to build their own rigs person, which would produce natural facial expressions. files to work on the course
27 марта 2012

The Adobe Photoshop Lightroom 3 Book for Digital Photographers (Voices That Matter)

The Adobe Photoshop Lightroom 3 Book for Digital Photographers (Voices That Matter)
Peachpit Press | English | 2010 | ISBN: 0321700910 | 470 pages | PDF | 63.7 MB
21 марта 2012
The Beatles - All Digital Remaster

The Beatles - All Digital Remaster's (2009-2011) AAC
Release: 2009-2010 | AAC M4A 381 Kbps | Time: 24:46:39 | Size: 4.06 GB
Genre: Rock, rock'n'roll, pop-rock
21 марта 2012
Digital Tutors - Introduction to Camera Tracking in NukeX (New Links)

Digital Tutors - Introduction to Camera Tracking in NukeX
English | Video: VP6 (.flv) 1280x720 15fps 800Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | NUKEX 6.0 and up | 814 Mb
Genre: Video Training

In this series of lessons we'll learn how to use the 3D Camera Tracker in NukeX. This tool lets us track our live-action footage and create a camera in Nuke's 3D system that matches our real-life movement. This allows us to place 3D objects correctly and have the animation done automatically.
18 марта 2012
Digital Creature Painting with Chet Zar Design and Techniques Using Photoshop
The Gnomon Workshop - Digital Creature Painting with Chet Zar Design and Techniques Using Photoshop
.iso | 1.6Gb


Chet Zar takes you through his process of designing a creature in Photoshop® using his own unusual variety of professional and aesthetic techniques. He starts with a blank document and no specific guidelines, developing his rough ideas into a fully realized character. Observe every step of the painting's evolution as Chet explains his thought process and workflow. Topics covered include: developing a rough sketch, value and color, liquify, painting hair using custom brushes, and adding detail using layer styles.
18 марта 2012
Ryan Kittleson - Digital Creature Creation in Zbrush Photoshop and Maya
Ryan Kittleson - Digital Creature Creation in Zbrush Photoshop and Maya
.mov | project files | 3.5Gb


Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. The course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.
18 марта 2012
Digital Tutors - Advanced Compositing Workflows with Maya and Nuke [repost]
Advanced Compositing Workflows with Maya and Nuke
English | VC-1 (WMV3), 792*656, 1200kbps, 25.000fps | WMA (WMA2), 64kbps(CBR), 44.1kHz | 2 hrs. 18 min | 1.29 GB
Genre: eLearning

In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Nuke.
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